Windbound map5/9/2023 ![]() You’ll later be able to create clothing as well and those will follow you too, but that’s it. The held ones will follow into the afterlife. The other is whatever size bag you‘ve crafted. One area is dedicated to items that Kara is holding. In your inventory, there’ll be two sections. What you keep and what you lose is – in my opinion – unbalanced. Now, how is Windbound a rogue-like ? Well, after death, you return to where it began the circular portal. The way it is now, it feels like I’m taking a shot in the dark. I feel like if I had a goal, I’d be keener to see it out. While I’m sure the skin I had scavenged from a wild boar was needed, I never learned how to make it. However, even if I get the latter first, only the former will teach me how to build a new toy. In an odd twist, it seems only specific items will do the trick. Well, at least I thought that was how it worked. To unlock said recipes, simply obtain an ingredient. Retrieving components of a recipe to create new ones is right up my alley. From the vessels used to navigate the waters, to weapons for hunting. Now, one of the key mechanics in the game is crafting. Unless the conditions were right, it just didn’t work out. While you can “loosen” or “tighten” the sail, I found the latter finicky. Once all three beams shone brightly, I was on my way out. ![]() It’s because of that tedium that I never cared to explore. I had to maneuver myself in such a way that it turned what would have been a short distance into a several second affair. There were times when the wind wasn’t right. I disliked this as it made getting to the islands a bit difficult. It relies heavily on the direction of the in-game wind. And just like it’s inspiration, that aspect is tedious. Because the majority of the map is water, your primary form of travel is boats. If you asked me what specific game inspired Windbound, I’d quickly answer Wind Waker. As a new chapter begins, there‘ll now be a drawing in the structure you spawn in. Waiting for you there will be the same portal from the beginning. ![]() As it vanishes underwater, you’re now tasked with sailing through the rough current to the end. One that’ll have a familiar face the Kraken. Before you get to the next level though, you’ll enter a transitional map. With the towers triggered, you’ll now be able to construct bridges to reach the tippity top. It’s quite hard to miss with that giant skull-like cavern at its peak. After, you’ll venture to a structure in the middle of the sea. Doing so erects a blue beam into the sky. In order to unlock these, you must activate the three towers within each chapter. ![]() It’ll instead be shown through illustrations. Unlike most games, Windbound doesn’t tell its story through traditional means. With it now in-hand, it’s time to discover what exactly occurred. Reacting to the presence of her necklace, it’ll fall into her possession. It’s there she discovers the Oar of the Ancestors. Curious, she runs towards it, rushing up the stairs. As she avoids the wildlife and cuts down grass, she’ll notice a stone altar. Once she does, Kara stands before making her way around the island. So, she approaches it stepping through only to re-awaken on the shore. A circular structure that’ll return her to reality. Seconds elapse before you – the player – take control of her. As she slowly sinks further, the screen flashes a bright light. One she’ll quickly recognize as being a Kraken. Windbound opens as Kara slowly plummets to the ocean floor. It isn’t fast-paced, but it’s obvious the sluggish nature was deliberate. While it’s unknown if it’ll stand out, one thing is certain. Similarities that’ll quickly become apparent as soon as it begins. It’s a game strongly inspired by The Legend of Zelda. A survival/action title with elements of rogue-like. Published by Deep Silver and developed by 5 Lives Studios, Windbound allows you to live out any fantasies of sailing. Or the sounds of rain droplets as it splashes against the surface. The waters kicking up as the weather intensifies. Imagine sailing the vast ocean with the wind blowing through your hair.
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